Special Attacks

This section covers a special attack that can be used in addition to the ones in the Player's Handbook.


When an opponent attacks you in melee range, you may attempt to parry a single attack from that opponent before you know whether or not the attack is successful. This attempt is an attack of opportunity, which also means you may not attempt to parry while flat-footed. You must be wielding a weapon or natural weapon to make a parry attempt.

When you choose to make a parry attempt, you make an attack roll at a -4 penalty as a opposed roll to your opponent's attack roll. If you beat your opponent's total, you have successfully parried his blow, causing him to fail to hit you. If you fail to parry the blow, you are off balance and are easily hit. If your parry attempt fails, you are treated as flat-footed for that attack only. No other attack in that round treats you as being flat-footed due to failing a parry attempt.

You automatically fail to parry on a natural 1. You are unable to parry if your opponent rolls a natural 20. If the attacker and defender both roll a natural 20, the attack still hits, but the critical hit check automatically fails.

You can not normally parry ranged attacks, magic, or special attacks such as Bull Rush, Disarm, Feint, Grapple, Overrun, Sunder, or Trip.

Feats#ImprovedParry Improved Parry: If you have the Improved Parry feat, the attack roll penalty for all parry attempts is reduced by 4.

Combat Expertise/Fighting Defensively: The penalty to attack rolls from use of the Combat Expertise feat or while fighting defensively does not apply to parry attempts.

Total Defense Action: While taking the total defense action, you may still make parry attempts, but you may not make riposte attacks. In addition to the +4 dodge bonus to AC, you receive a +4 circumstance bonus to your parry attempts.

Combat Reflexes: You may make as many parry attempts as you have Attacks of Opportunity.

Deflect Arrows: If you have the Improved Parry feat, it counts as having the Improved Unarmed Strike feat for the purposes of gaining the Deflect Arrows feat only. If you have the Deflect Arrows feat, you may use your weapon to deflect a ranged attack as normal without requiring a free hand. You may not use the Snatch Arrows feat with a weapon, and Improved Parry does not qualify you for Snatch Arrows.

Improved Unarmed Strike: If you have the Improved Unarmed Strike feat, you may make parry attempts while unarmed.

Parrying Weapons

The following list of weapons should have their description appended to add:
When using one of the following weapons, you get a +2 bonus on opposed attack rolls made to parry an attack.
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