Domain: Life


Granted Power: Once per day, you can grant 1d6 temporary hit points +1 per cleric level to a creature you touch. These temporary hit points last for a maximum of 1 hour/level.

Life Domain Spells
  1. Hide From Undead: Undead can't perceive one subject/level.
  2. Restoration, Lesser: Dispels magical ability penalty or repairs 1d4 ability damage.
  3. Plant Growth: Grows vegetation, improves crops.
  4. Death Ward: Grants immunity to death spells and negative energy effects.
  5. Disrupting Weapon: Melee weapon destroys undead.
  6. Animate Objects: Objects attack your foes.
  7. Regenerate: Subject's severed limbs grow back, cures 4d8 damage + 1/level (maximum +35).
  8. Animate Plants: One or more trees animate and fight for you.
  9. Heal, Mass: As heal, but with several subjects.


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