Equipment: Weapons


Simple Cost Dmg (S) Dmg (M) Critical Range Weight1 Type2
- - - - - - - -
- - - - - - - -
Martial Cost Dmg (S) Dmg (M) Critical Range Weight1 Type2
- - - - - - - -
- - - - - - - -
Exotic Cost Dmg (S) Dmg (M) Critical Range Weight1 Type2
Light Weapons
Khopesh, light 35 gp 1d4 1d6 19-20/x2 - 4 lb. Slashing
Valkyrie Barrette 35 gp 1d3 1d4 20/x2 - 1 lb. Bludgeoning
One-Handed Melee Weapons
Caman 10 gp 1d6 1d8 x3 - 4 lb. Bludgeoning
Khopesh 65 gp 1d6 1d8 19-20/x2 - 6 lb. Slashing
Threshing Blade 85 gp 1d4 1d6 x2 80 ft. 4 lb. Slashing
Two-Handed Melee Weapons
Fullblade 65 gp 1d10 1d12 x3 - 5 Lb. Slashing
Gythka5 60 gp 1d8/1d8 1d10/1d10 x2 - 25 lb. Slashing
Va'Tari Spite Blade 80 gp 1d6 1d10 19-20/x2 - 10 lb. Piercing or Bludgeoning
Ranged Weapons
Chatkcha 1 gp 1d4 1d6 18-20/x2 20 ft. 3 lb. Piercing
1 Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
2 When two types are given, the weapon is both types if the entry specifies "and,” or either type (player's choice at time of attack) if the entry specifies "or.”
3 The weapon deals nonlethal damage rather than lethal damage.
4 Reach weapon.
5 Double weapon.

Weapon Descriptions

Weapons are described below, along with any special options for the wielder has for their use.

Caman: The Caman is a weapon that was first used in games of Iomacht, and was later repurposed for war. A caman is a wooden stick measuring between two and three feet long with a flattened, curved end (called the bas). To use the caman as a weapon requires the feat Exotic Weapon Proficiency: Caman.

Chatkcha: This exotic ranged weapon is a crystalline throwing wedge.

Fullblade: The Fullblade is a large, two handed sword with a long, flat blade that acts as both a shield and masterful weapon all in one package. In all apperances, the fullblade is a single edged rectangular piece of well shaped metal with a handle worked into the blade, most often times at the bottom for better use of the weapon. A character proficient with a fullbalde gains a +1 shield bonus to their armor class when wielding it. The shield bonus from a magic fullblade is increased to +2, regardless of the enhancement bonus.

Gythka: This two-handed exotic melee weapon is a polearm with a blade at each end. You can fight with it as if fighting with two weapons, but if you do, you incur all the normal attack penalties associated with fighting with two weapons, just as if you were using a one-handed weapon and a light weapon. A kreen can wield two gythkas at once as double weapons due to its four arms, but takes penalties as if its off-hand weapon were a one-handed weapon, not a light weapon.

Khopesh / Khopesh, Light: This sword's blade is straight near the hilt but ends in a curve. the hooked blade of a khopesh can be used to disarm an enemy, adding a +1 bonus to the opposed attack roll when attempting to disarm an enemy (including the opposed attack roll to avoid being disarmed himself, if he fails to disarm the enemy).

Threshing Blade: A Threshing blade is an invention of the Ushuru, being both a curved cutting blade for personal defense, and a ranged boomerang like weapon for short distance attacks. It appears as a multi segmented blade slightly longer and broader then a dagger, with no stabbing point. In this form, anyone with martial weapon proficiency may use the blade, treating it as a short sword. As part of a standard or full round attack action, a wielder with the appropriate exotic weapon proficiency may make a reflex save (DC 15) to throw a threshing blade in such a manner that it returns to its previous thrown location. A threshing blade wielder must make a similar DC 20 reflex save to catch the returning blade as a free action. Catching the blade provokes an attack of opportunity.

Valkyrie Barrette: Grants the wearer an additional attack during a Full Attack action, made at a -5 penalty to the user's highest attack modifier. Requires long hair to equip. Can not be used untrained, requiring the feat Exotic Weapon Proficiency: Valkyrie Barrette.
The Valkyrie barrette is a special monk weapon. This designation gives a monk wielding a Valkyrie barrette special options.

Va'Tari Spite Blade: A Va'Tari Spiteblade is a cruel blade invented by the Va'tari for use in personal combat on both ship decks and battlefields
alike. The blade itself appears as a blunt falchion with several large flat spines crafted into the blade itself. A combatant with the Va'Tari Spite Blade can either use the sharp stabbing points to inflict damage, or to strike with the blade in such a way the hard blunt main body connects, acting much like a large metal club. The Va'Tari Spite Blade grants a +2 modifier on your opposing attack roll when attempting to disarm an opponent(including the roll to avoid being disarmed if you fail to disarm your opponent)
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