The ka'chatak is a Kreen warrior who has unlocked the Chat-tok, the Ancestral Memory, of the kreen. Guided by the wisdom of the past, a ka'chatak is a very deadly warrior who garners great respect from his clutch.

Hit Die: d8.


To qualify to become a ka'chatak, a character must fulfill the following criteria.
Race: Kreen
Base Attack Bonus: +5
Skills: Knowledge (nature) 5 ranks
Feats: Two-Weapon or Multiweapon Fighting, Weapon Focus (gythka), Reminiscence
Special: If lacking the Reminiscence feat, may have experienced a natural racial memory trigger, such as viewing the Sands of Klik'chak in Da'luk, or have been trained by an accomplished ta'chat-tho.

Class Skills

The ka'chatak’s class skills (and the key ability for each skill) are Concentration(Con), Craft(Int), Heal(Wis), Hide(Dex), Intimidate(Cha), Jump(Str), Knowledge (history)(Int), Knowledge (nature)(Int), Listen(Wis), Move Silently(Dex), Profession(Wis), Search(Int), Spot(Wis), Survival(Wis), and Tumble(Dex).

Attack Bonus
1+1+0+2+2Racial familiarity,
ranger class features
2+2+0+3+3Dune stalker1
Skill Points at Each Level: 4 + Int modifier.

Class Features

All of the following are class features of the ka'chatak prestige class.
Weapon and Armor Proficiency: A ka'chatak gains no proficiency with any weapons, armor, or shields.

Reminiscence: At 1st level and every odd level thereafter, you gain access to a specific memory, called reminiscence, contained within your ancestral memory. Select any one ability from the KreenAncestralMemory ancestral memory chart of your choice, but remember that you can't take a higher level ability until you take the lower level one(s) and must meet all requirements given for each selected reminiscence.

Racial Familiarity (Ex): As a ka'chatak begins to unlock the knowledge of the past, he learns better how to deal with his own race. A ka'chatak gains a +5 circumstance bonus on Diplomacy checks made to influence the attitude of other kreen and on Gather Information checks when dealing with kreen.

Ranger Class Features: If you have ranger levels, your ka'chatak levels stack for purposes of determining the abilities of your animal companion, wild empathy, and caster level with ranger spells but not any other ranger class feature such as favored enemies or spells per day.

Dune Stalker (Ex): At 2nd level and higher, you add your class level as a circumstance bonus on Hide and Move Silently checks.

Slayer (Ex): Through the revelation of ancestral memories of the champions of the kreen, a ka'chatak becomes a greater hunter. He may select one of his favored enemies, and he gains an additional +4 bonus against that favored enemy. If he does not already have a favored enemy, he gains one as per the ranger class feature but with a +4 bonus rather than a +2.

Tir'gythka (Ex): At 5th level, a ka'chatak becomes a true master of the gythka. Through training and ancestral memories, a ka'chatak learns to strike with astonishing strength. This ability allows you to treat both ends of a gythka as two-handed weapons, even when you use it as a double weapon. For example, you add 1-1/2 times your Strength bonus on damage rolls with each end of the weapon, and any damage bonus from the Power Attack feat is doubled when used with the weapon.
   This does not increase the penalties for fighting with two weapons. The gythka is still treated as a one-handed and a light weapon for the purposes of penalties when fighting with two weapons.
Valid XHTML :: Valid CSS: :: Powered by WikkaWiki