Klik'chak began as only the patron deity of deserts and created the Chosen of Sand to defend his domain. With the invasion of the Haradar dwarves and their befouling city, a war nearly began between the two groups; however, an unofficial cease fire was reached between Klik'chak and Haras as other, more pressing matters arose. The region of Haradi remains almost constantly wracked with intense desert storms which attempt to batter down their defenses and weather them away into the sands.
Klik'chak also had a hand in helping to create Coberal's hammer, Monotok
Kaern he views as a blood brother, a position of great honor in the Kreen mindset and usually reserved only for immediate family. It is with the aid of Kaern that Klik'chak forged Amensi as the everlasting final home for the souls of the departed and with a powerful artifact, the Veil of Souls, crafted by Coberal, that a portal was created, forever linking Amensi with the mortal world. Against the great darkness of Eul's all consuming maw, Klik'chak became the light of life after death, and death itself was no longer something to view with dread. Though Klik'chak and Eul would come into conflict in the future over the souls of the dead, this was indeed the first great victory against the forces of entropy and undeath.
Shortly after this, Klik'chak began to wander the Void and noticed a strange phenomenon drawing all the sources of arcane magic into itself, growing ever larger and more chaotic. Quickly realizing that this was an embryonic god only half formed, Klik'chak invested some of his own divine energy to help bring the god into being. As it happens, this goddess was the daughter of Teerp, who named herself Teera and assumed her father's mantle as god of magic.
With Teera and four other gods whom Klik'chak considered trustworthy, a great alliance was formed to defend against the foul Invaders from Wasteland who promised to unmake that which had existed since time immemorial. The six gods came together within Amensi and forged the first great pantheon. They were Cliktith the Swarming, Coberal the Iron Maiden, Steadfast Kaern, Klik'chak the Barren Lord, Lossethir the Winter Lord, and Teera, Mistress of the Arcane.
In a sad attempt on the part of certain demigods to fend off the mortal followers of Varr, a war council was called in the Sacred Glade. The Emissary of Sand, Klik'chak's mouthpiece among the Chosen, led a well trained army to the council. Despite their good intentions, little was accomplished, and the Chosen Army began to march off on their own to fight while the others wasted their time. Shortly after their departure, Enigma's mistake, Magnus, led his own army of flameborn to the war council to consume and destroy them all. As they began the slaughter of the meager forces remaining, the Chosen heard the sound of battle and charged back into the fray, forcing the burning army to fight on two fronts. When Fiona, a leader among the flameborn and close friend of the Emissary, was nearly slain by Magnus, the Emissary of Sand led a small group of Chosen to carve their way through the ranks of flameborn to come to her rescue. Finding that Fiona had already been shifted to the Shadow of Playground, alive of grievously wounded, the Emissary caught the demigod off guard and incapacitated him long enough for Coberal, Osric, and Gliss to bring in an army from the Grin and conclude the battle. The Emissary left promptly to tend to Fiona's wounds. Meanwhile, Lossethir had dispatched Varr and send the Invaders back to their home realm. Klik'chak appointed a temporary new general of the Chosen Army and sent them north to mop up any of Varr's remaining forces.
Klik'chak then created the Kreen in his own image to inhabit and protect the deserts of Xiua, the deserts of his own birth. He helped them to forge an alliance with the Athiks, some of which he transplanted to Xiua. Carving a river through the desert and forming a lush floodplain along it then providing plenty of wild game to hunt, Klik'chak enabled the Kreen and Athiks to build a vast empire across nearly half of the continent. It is also within these sands that Klik'chak placed the Deathwarden Dwarves who guard the Veil of Souls.
Klik'chak begot the goddess Asherah to be protector of the deserts so that he could focus his efforts on thwarting the advances of the undead; however, her soul was filled with greed and malice. Asherah claimed the deserts as her birthright and sought to dominate the world, transforming all into desert. To prevent this, Klik'chak bound her to the Material Plane and created a nearly impassible sea of ash and silt around her island prison to prevent her evil from spreading. He then raised the Emissary of Sand to godhood to serve where Asherah had failed; however, the Emissary's heart now lies with Fiona, and he completes his tasks for Klik'chak and the others of the pantheon only begrudgingly. Klik'chak then created a method for the souls of the dead to remain in the world of the living after death, at least for a time, and created a method of reincarnation for souls who sought to return to life once more.
In battle, he wields Quietus, a Khopesh capable of parting the veil between life and death.
Klik'chak was born of the sands of Playground apart from the actions of any god, and, as a result, holds no god in regard above himself unless said god has earned his respect. He respects Kaern above all others, believing him to be a true brother. Clitktith and Coberal are viewed by him as siblings, though family, they are only slightly closer than friends. Lossethir is seen as a kindred spirit but viewed as a troublesome younger brother. Teera is held in high trust but maintains a distance of friendship.
Among the other gods, only Xiua'hi has earned Klik'chak's respect. Though Enigma and Albatrix hold some respect as well, Klik'chak has had little interaction with them and has not developed bonds of trust with them. Elimanishon is viewed with respect, as it is he who has done the most to expand Klik'chak's desert domain, but Klik'chak does not trust him any more than he would any other non-family. Eul, however, is held with eternal enmity, and Klik'chak has vowed to fight against him and his minions at every turn. Haras is seen as an annoyance and as a disrespectful whelp that who has furthered Klik'chak's anger with him by making a dark bargain with Eul and the undead. The deities of chaos and madness are seen as troublemakers that will need to be reigned in, but he gives them time to repent of their ways before final judgment is leveled upon them. The remaining gods are mostly ignored or simply unknown by Klik'chak, having little or no contact with them or their followers. He is aware of their existence but has had no reason to interact with them.
Klik'chak rarely seeks out those he does not consider his family, though is more due to his clutch oriented mindset rather than anything else. It simply does not enter into his mind to seek someone not of his clutch first. Though he is not particularly sociable, he is more than happy to make time for any who seek him out, regardless of rank of station. The only ones who he will meet with hostility are those he has sworn as enemies. He speaks primarily in Kreen, though he prefers the more tribal dialect of the Thri-kreen to the more civilized Tohr-kreen, as he finds the 'godspeak' of the other deities to be tiresome and difficult to pronounce. While he generally is calm and somewhat emotionally cold, at least by non-Kreen standards, he can fly into a raging storm at the slightest wind, much like the deserts of which he is born. He prefers to think first and act later, often laying out great plans which he takes years to accomplish and enacting them only when he knows he can produce the desired effects flawlessly.
Klik'chak generaly appears as a large Kreen composed entirely of animated sand. He wears very light armor, which is purely ornamental, composed of the same sands. Quietus is almost always strapped to his back where it can be drawn quickly should the need arise.