Psychic Tracking

Level: Psion/wilder 1

Table: Psychic Tracking

Condition Psicraft DC Modifier
Every three thinking creatures in the group being tracked -1
Every 24 hours since the trail was made +1
Tracked party using conceal thoughts +10
Display: Auditory
Manifestation Time: 1 standard action
Range: Personal
Target: You
Duration: 1 hour/level
Power Points: 1
   You can track a creature by the mental “footprints” left behind by its thoughts. You can only track creatures with an Intelligence score of 3 or greater. Pass without Trace and similar effects provide no protection from this power; however, creatures that are immune to mind-affecting effects (such as someone under the effects of mind blank) do not leave psychic tracks and cannot be tracked in this way. To find tracks or to follow them for 1 mile requires a successful Psicraft check. You must make another Psicraft check every time the tracks become difficult to follow, such as when other tracks cross them, or when the tracks backtrack and diverge.
   You move at half your normal speed (or at your normal speed with a -5 penalty on the check, or at up to twice your speed with a -20 penalty on your check). The base is DC 15. Several modifiers may affect the Psicraft check as given on the side table.
   If you fail your Psicraft roll you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.

Sand Lash

Level: Psion/wilder 2
Display: Material and Visual; see text
Manifesting Time: 1 move action
Target: You
Duration: 1 min./level (D)
Power Points: 4
   You fashion a 15-foot-long whip of sand in your hand, raging like a sandstorm. Attacks with a sand lash are melee touch attacks. The lash deals 1d6 points of damage. The lash is not solid, so your Strength modifier does not apply to the damage. It is treated as a normal whip for the purposes of feats and class features, and you are treated as being proficient with the lash, even if you do not have proficiency with a normal whip.
   Any power of 4th level or lower with a range of touch that you manifest can also be delivered if you make a successful attack with a sand lash.
Augment: For every 2 additional power points you spend, your sand lash deals 1 extra point of damage.
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