Ta’chat-tho

“Ke chat kera g'de'na, ti'a na'g'tokmma'ak. Tak n'cha'ik ti'a-tho ker se'chat.”
(I remember our common past, each one of our ancestors. You would hardly believe how many lives this represents…) —Tk-k’t, Kreen ta’chat-tho

Ta’chat-tho are kreen who delve deep to find understanding of the Ancestral Memory. They are respected by their fellow kreen for their wisdom, philosophies, and their knowledge of history, often elevating them to positions of leadership within the clutch. Ta'chat-tho follow the path of chat-tho, the kreen ancestral memory, In an attempt to relearn the mysteries of their ancestors' past.

Only kreen can becomes ta’chat-tho, but those can be from any classes. The majority are wizards and clerics as those are the most likely to dedicate themselves to better understanding their race’s ancient history.

Ta’chat-tho are often advisors to clutch-leaders and a source of inspiration to their fellow Kreen and are seen as the living repositories of their race's millenia old history.

Hit Die: d8.

Requirements

To qualify to become a ta’chat-tho, a character must fulfill all the following criteria.
Entry Requirements
Race: Kreen
Skills: Concentration 10 ranks, Knowledge (nature) 10 ranks.
Feats: Iron Will, Skill Focus (Concentration), Reminiscence
Special: If lacking the Reminiscence feat, may have experienced a natural racial memory trigger, such as viewing the Sands of Klik'chak in Da'luk, or have been intensely trained by an accomplished ta'chat-tho.

Class Skills

The ta’chat-tho’s class skills (and the key ability for each skill) are: Appraise(Int), Bluff(Cha), Concentration(Con), Craft(Int), Decipher Script(Int), Diplomacy(Cha), Gather Information(Cha), Heal(Wis), Knowledge (all skills, taken individually)(Int), Listen(Wis), Perform (oratory)(Cha), Profession(Wis), Sense Motive(Wis), Search(Int), Speak Language(None), and Spot(Wis).
LevelBase
Attack Bonus
Fort
Save
Ref
Save
Will
Save
SpecialReminiscenceSpellcasting
1+0+0+0+2Chat-tho awakening,
pheromone presence (acknowledgment)
1+1 level of existing divine spellcasting class
2+1+0+0+3Ancestral wisdom2
3+2+1+1+32+1 level of existing divine spellcasting class
4+3+1+1+4Pheromone presence (enthrallment)3
5+3+1+1+4Ancestral understanding3+1 level of existing divine spellcasting class
6+4+2+2+54
7+5+2+2+5Pheromone presence (dedication)4+1 level of existing divine spellcasting class
8+6+2+2+6Chat-tho enlightenment5
9+6+3+3+65+1 level of existing divine spellcasting class
10+7+3+3+7Pheromone presence (inspiration)6


Skill Points at Each Level: 4 + Int modifier.

Class Features

All of the following are class features of the ta’chat-tho prestige class.

Weapon and Armor Proficiency: A Ta’chat-tho gains no proficiency with any weapons, armor, or shields.

Chat-tho Awakening (Ex): Your newly found connection with the genetic ancestors contained within your ancestral memory bolsters your spiritual resilience. At 1st, 4th, and 9th levels, you gain a +1 racial bonus to your Will saves (maximum +3 at 9th level).

Pheromone Presence (Ex): You can emit pheromones that all kreen recognize as emanating from a kreen who is especially in touch with your racial memory. Those pheromones can be used to trigger intense reactions in other kreen. You may use Pheromone Presence a number of times per day equal to the number of Reminiscences you have, including those gained through the Reminiscence feat. Different types of pheromones can be emitted as you advance within this class:

     Acknowledgment: At 1st level, you continually emit pheromones that encourage positive relations with other kreen. All kreen within 60 feet react to you as though they were two steps more friendly in attitude. This ability can be activated or suppressed as a free action and has a 24 hour duration.

     Enthrallment: At 4th level, you can release pheromones that enthrall all kreen as the spell with the following exceptions. This ability only affects kreen and has a maximum range of 60 ft. The save DC is 10 + Wis modifier + the number of Reminiscences you have, including those gained through the Reminiscence feat. Emitting these pheromones requires a standard action to activate and can be maintained for up to 1 hour using only a standard action each round. Even after this ability ends, the kreen retain their initial attitude toward you.
Kreen affected by these pheromones or higher are eligible to begin learning the ways of the ta’chat-tho or ka'chatak, even if they make their save.

     Dedication: At 7th level, you can release pheromones that cause an almost irresistible suggestion as the spell with the following exceptions. This ability affects any number of kreen in a 30-ft.-radius emanation. The save DC is 10 + 1/2 class level + Wis modifier + the number of Reminiscences you have, including those gained through the Reminiscence feat. The request must be brief and reasonable and delivered entirely in the kreen language. Even after this ability ends, the kreen retain their initial attitude toward you. Emitting these pheromones requires a standard action.

     Inspiration: At 10th level, you can emit pheromones that inspire other kreen to experience the greatness of their race’s past deeds. All kreen within 30 feet gain a +4 racial bonus on attack rolls, saves, ability checks, and skill checks, immunity to fear effects, and 10 temporary hit points for the next hour. Emitting these pheromones requires a full-round action.

Ancestral Wisdom (Ex): At 2nd level, you gain a racial bonus to Wisdom-based skills equal to your ta’chat-tho level.

Reminiscence: At 1st level and every even level thereafter, you gain access to a specific memory, called reminiscence, contained within your ancestral memory. Select any one ability from the KreenAncestralMemory ancestral memory chart of your choice, but remember that you can't take a higher level ability until you take the lower level one(s) and must meet all requirements given for each selected reminiscence.

Ancestral Understanding (Ex): At 5th level, by tapping into the experience of uncounted kreen generations, you can add your Wisdom modifier to Intelligence checks and Intelligence-based skill checks in addition to your Intelligence modifier.

Chat-tho Enlightenment (Ex): At 8th level, you gain a permanent 2 point increase to your Wisdom score.
Valid XHTML :: Valid CSS: :: Powered by WikkaWiki