The Shadow of the Playground

The Shadow of the Playground

Creator:The First Creator
Traits:Normal Gravity
Finite
Normal Time
Magically Morphic
No Elemental or Energy Traits
Mildly Neutral-Aligned
Enhanced magic. Spells with the shadow descriptor are enhanced on the Plane of Shadow. Such spells are cast as though they were prepared with the Maximize Spell feat, though they don’t require the higher spell slots. Furthermore, specific spells become more powerful on the Plane of Shadow. Shadow conjuration and shadow evocation spells are 30% as powerful as the conjurations and evocations they mimic (as opposed to 20%). Greater shadow conjuration and greater shadow evocation are 70% as powerful (not 60%), and a shades spell conjures at 90% of the power of the original (not 80%).
Impeded magic. Spells that use or generate light or fire may fizzle when cast on the Plane of Shadow. A spellcaster attempting a spell with the light or fire descriptor must succeed on a Spellcraft check (DC 20 + the level of the spell). Spells that produce light are less effective in general, because all light sources have their ranges halved on the Plane of Shadow.
Home to:Xiua'Hi


The Shadow of the Playground is the leftovers and roughdrafts of the Playground given form. The Creator tossed off the shadow and it became a bleak reflection of the Playground. The Shadow has all of the features of the Playground, but in the wrong places and proportions. A mountain may be miles south and a hill, while a grave maybe a grand pyramid. The world also has the odd effect of having natural undead everywhere but the shadow of the Deadlands. Every location in Playground has a Shadow counterpart, and teleporting between the two can help you travel quickly. However, the Shadow is ever shifting and hard to navigate.

There is rumors of a river running off of the Shadow of the Playground into the Shadow Sun. If you follow this river, some say, you can reach many other worlds...

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